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client\";\n\nimport * as React from 'react';\nconst SizeContext = /*#__PURE__*/React.createContext(undefined);\nexport const SizeContextProvider = _ref => {\n let {\n children,\n size\n } = _ref;\n const originSize = React.useContext(SizeContext);\n return /*#__PURE__*/React.createElement(SizeContext.Provider, {\n value: size || originSize\n }, children);\n};\nexport default SizeContext;","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nvar _excluded = [\"children\"];\nimport * as React from 'react';\nexport var Context = /*#__PURE__*/React.createContext({});\nexport default function MotionProvider(_ref) {\n var children = _ref.children,\n props = _objectWithoutProperties(_ref, _excluded);\n return /*#__PURE__*/React.createElement(Context.Provider, {\n value: props\n }, children);\n}","import _classCallCheck from \"@babel/runtime/helpers/esm/classCallCheck\";\nimport _createClass from \"@babel/runtime/helpers/esm/createClass\";\nimport _inherits from \"@babel/runtime/helpers/esm/inherits\";\nimport _createSuper from \"@babel/runtime/helpers/esm/createSuper\";\nimport * as React from 'react';\nvar DomWrapper = /*#__PURE__*/function (_React$Component) {\n _inherits(DomWrapper, _React$Component);\n var _super = _createSuper(DomWrapper);\n function DomWrapper() {\n _classCallCheck(this, DomWrapper);\n return _super.apply(this, arguments);\n }\n _createClass(DomWrapper, [{\n key: \"render\",\n value: function render() {\n return this.props.children;\n }\n }]);\n return DomWrapper;\n}(React.Component);\nexport default DomWrapper;","export var STATUS_NONE = 'none';\nexport var STATUS_APPEAR = 'appear';\nexport var STATUS_ENTER = 'enter';\nexport var STATUS_LEAVE = 'leave';\nexport var STEP_NONE = 'none';\nexport var STEP_PREPARE = 'prepare';\nexport var STEP_START = 'start';\nexport var STEP_ACTIVE = 'active';\nexport var STEP_ACTIVATED = 'end';\n/**\n * Used for disabled motion case.\n * Prepare stage will still work but start & active will be skipped.\n */\nexport var STEP_PREPARED = 'prepared';","import _typeof from \"@babel/runtime/helpers/esm/typeof\";\nimport canUseDOM from \"rc-util/es/Dom/canUseDom\";\n// ================= Transition =================\n// Event wrapper. Copy from react source code\nfunction makePrefixMap(styleProp, eventName) {\n var prefixes = {};\n prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n prefixes[\"Webkit\".concat(styleProp)] = \"webkit\".concat(eventName);\n prefixes[\"Moz\".concat(styleProp)] = \"moz\".concat(eventName);\n prefixes[\"ms\".concat(styleProp)] = \"MS\".concat(eventName);\n prefixes[\"O\".concat(styleProp)] = \"o\".concat(eventName.toLowerCase());\n return prefixes;\n}\nexport function getVendorPrefixes(domSupport, win) {\n var prefixes = {\n animationend: makePrefixMap('Animation', 'AnimationEnd'),\n transitionend: makePrefixMap('Transition', 'TransitionEnd')\n };\n if (domSupport) {\n if (!('AnimationEvent' in win)) {\n delete prefixes.animationend.animation;\n }\n if (!('TransitionEvent' in win)) {\n delete prefixes.transitionend.transition;\n }\n }\n return prefixes;\n}\nvar vendorPrefixes = getVendorPrefixes(canUseDOM(), typeof window !== 'undefined' ? window : {});\nvar style = {};\nif (canUseDOM()) {\n var _document$createEleme = document.createElement('div');\n style = _document$createEleme.style;\n}\nvar prefixedEventNames = {};\nexport function getVendorPrefixedEventName(eventName) {\n if (prefixedEventNames[eventName]) {\n return prefixedEventNames[eventName];\n }\n var prefixMap = vendorPrefixes[eventName];\n if (prefixMap) {\n var stylePropList = Object.keys(prefixMap);\n var len = stylePropList.length;\n for (var i = 0; i < len; i += 1) {\n var styleProp = stylePropList[i];\n if (Object.prototype.hasOwnProperty.call(prefixMap, styleProp) && styleProp in style) {\n prefixedEventNames[eventName] = prefixMap[styleProp];\n return prefixedEventNames[eventName];\n }\n }\n }\n return '';\n}\nvar internalAnimationEndName = getVendorPrefixedEventName('animationend');\nvar internalTransitionEndName = getVendorPrefixedEventName('transitionend');\nexport var supportTransition = !!(internalAnimationEndName && internalTransitionEndName);\nexport var animationEndName = internalAnimationEndName || 'animationend';\nexport var transitionEndName = internalTransitionEndName || 'transitionend';\nexport function getTransitionName(transitionName, transitionType) {\n if (!transitionName) return null;\n if (_typeof(transitionName) === 'object') {\n var type = transitionType.replace(/-\\w/g, function (match) {\n return match[1].toUpperCase();\n });\n return transitionName[type];\n }\n return \"\".concat(transitionName, \"-\").concat(transitionType);\n}","import * as React from 'react';\nimport { useRef } from 'react';\nimport { animationEndName, transitionEndName } from \"../util/motion\";\nexport default (function (onInternalMotionEnd) {\n var cacheElementRef = useRef();\n\n // Remove events\n function removeMotionEvents(element) {\n if (element) {\n element.removeEventListener(transitionEndName, onInternalMotionEnd);\n element.removeEventListener(animationEndName, onInternalMotionEnd);\n }\n }\n\n // Patch events\n function patchMotionEvents(element) {\n if (cacheElementRef.current && cacheElementRef.current !== element) {\n removeMotionEvents(cacheElementRef.current);\n }\n if (element && element !== cacheElementRef.current) {\n element.addEventListener(transitionEndName, onInternalMotionEnd);\n element.addEventListener(animationEndName, onInternalMotionEnd);\n\n // Save as cache in case dom removed trigger by `motionDeadline`\n cacheElementRef.current = element;\n }\n }\n\n // Clean up when removed\n React.useEffect(function () {\n return function () {\n removeMotionEvents(cacheElementRef.current);\n };\n }, []);\n return [patchMotionEvents, removeMotionEvents];\n});","import canUseDom from \"rc-util/es/Dom/canUseDom\";\nimport { useEffect, useLayoutEffect } from 'react';\n\n// It's safe to use `useLayoutEffect` but the warning is annoying\nvar useIsomorphicLayoutEffect = canUseDom() ? useLayoutEffect : useEffect;\nexport default useIsomorphicLayoutEffect;","import raf from \"rc-util/es/raf\";\nimport * as React from 'react';\nexport default (function () {\n var nextFrameRef = React.useRef(null);\n function cancelNextFrame() {\n raf.cancel(nextFrameRef.current);\n }\n function nextFrame(callback) {\n var delay = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 2;\n cancelNextFrame();\n var nextFrameId = raf(function () {\n if (delay <= 1) {\n callback({\n isCanceled: function isCanceled() {\n return nextFrameId !== nextFrameRef.current;\n }\n });\n } else {\n nextFrame(callback, delay - 1);\n }\n });\n nextFrameRef.current = nextFrameId;\n }\n React.useEffect(function () {\n return function () {\n cancelNextFrame();\n };\n }, []);\n return [nextFrame, cancelNextFrame];\n});","import _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport useState from \"rc-util/es/hooks/useState\";\nimport * as React from 'react';\nimport { STEP_ACTIVATED, STEP_ACTIVE, STEP_NONE, STEP_PREPARE, STEP_PREPARED, STEP_START } from \"../interface\";\nimport useIsomorphicLayoutEffect from \"./useIsomorphicLayoutEffect\";\nimport useNextFrame from \"./useNextFrame\";\nvar FULL_STEP_QUEUE = [STEP_PREPARE, STEP_START, STEP_ACTIVE, STEP_ACTIVATED];\nvar SIMPLE_STEP_QUEUE = [STEP_PREPARE, STEP_PREPARED];\n\n/** Skip current step */\nexport var SkipStep = false;\n/** Current step should be update in */\nexport var DoStep = true;\nexport function isActive(step) {\n return step === STEP_ACTIVE || step === STEP_ACTIVATED;\n}\nexport default (function (status, prepareOnly, callback) {\n var _useState = useState(STEP_NONE),\n _useState2 = _slicedToArray(_useState, 2),\n step = _useState2[0],\n setStep = _useState2[1];\n var _useNextFrame = useNextFrame(),\n _useNextFrame2 = _slicedToArray(_useNextFrame, 2),\n nextFrame = _useNextFrame2[0],\n cancelNextFrame = _useNextFrame2[1];\n function startQueue() {\n setStep(STEP_PREPARE, true);\n }\n var STEP_QUEUE = prepareOnly ? SIMPLE_STEP_QUEUE : FULL_STEP_QUEUE;\n useIsomorphicLayoutEffect(function () {\n if (step !== STEP_NONE && step !== STEP_ACTIVATED) {\n var index = STEP_QUEUE.indexOf(step);\n var nextStep = STEP_QUEUE[index + 1];\n var result = callback(step);\n if (result === SkipStep) {\n // Skip when no needed\n setStep(nextStep, true);\n } else if (nextStep) {\n // Do as frame for step update\n nextFrame(function (info) {\n function doNext() {\n // Skip since current queue is ood\n if (info.isCanceled()) return;\n setStep(nextStep, true);\n }\n if (result === true) {\n doNext();\n } else {\n // Only promise should be async\n Promise.resolve(result).then(doNext);\n }\n });\n }\n }\n }, [status, step]);\n React.useEffect(function () {\n return function () {\n cancelNextFrame();\n };\n }, []);\n return [startQueue, step];\n});","import _objectSpread from \"@babel/runtime/helpers/esm/objectSpread2\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport { useEvent } from 'rc-util';\nimport useState from \"rc-util/es/hooks/useState\";\nimport * as React from 'react';\nimport { useEffect, useRef } from 'react';\nimport { STATUS_APPEAR, STATUS_ENTER, STATUS_LEAVE, STATUS_NONE, STEP_ACTIVE, STEP_PREPARE, STEP_PREPARED, STEP_START } from \"../interface\";\nimport useDomMotionEvents from \"./useDomMotionEvents\";\nimport useIsomorphicLayoutEffect from \"./useIsomorphicLayoutEffect\";\nimport useStepQueue, { DoStep, isActive, SkipStep } from \"./useStepQueue\";\nexport default function useStatus(supportMotion, visible, getElement, _ref) {\n var _ref$motionEnter = _ref.motionEnter,\n motionEnter = _ref$motionEnter === void 0 ? true : _ref$motionEnter,\n _ref$motionAppear = _ref.motionAppear,\n motionAppear = _ref$motionAppear === void 0 ? true : _ref$motionAppear,\n _ref$motionLeave = _ref.motionLeave,\n motionLeave = _ref$motionLeave === void 0 ? true : _ref$motionLeave,\n motionDeadline = _ref.motionDeadline,\n motionLeaveImmediately = _ref.motionLeaveImmediately,\n onAppearPrepare = _ref.onAppearPrepare,\n onEnterPrepare = _ref.onEnterPrepare,\n onLeavePrepare = _ref.onLeavePrepare,\n onAppearStart = _ref.onAppearStart,\n onEnterStart = _ref.onEnterStart,\n onLeaveStart = _ref.onLeaveStart,\n onAppearActive = _ref.onAppearActive,\n onEnterActive = _ref.onEnterActive,\n onLeaveActive = _ref.onLeaveActive,\n onAppearEnd = _ref.onAppearEnd,\n onEnterEnd = _ref.onEnterEnd,\n onLeaveEnd = _ref.onLeaveEnd,\n onVisibleChanged = _ref.onVisibleChanged;\n // Used for outer render usage to avoid `visible: false & status: none` to render nothing\n var _useState = useState(),\n _useState2 = _slicedToArray(_useState, 2),\n asyncVisible = _useState2[0],\n setAsyncVisible = _useState2[1];\n var _useState3 = useState(STATUS_NONE),\n _useState4 = _slicedToArray(_useState3, 2),\n status = _useState4[0],\n setStatus = _useState4[1];\n var _useState5 = useState(null),\n _useState6 = _slicedToArray(_useState5, 2),\n style = _useState6[0],\n setStyle = _useState6[1];\n var mountedRef = useRef(false);\n var deadlineRef = useRef(null);\n\n // =========================== Dom Node ===========================\n function getDomElement() {\n return getElement();\n }\n\n // ========================== Motion End ==========================\n var activeRef = useRef(false);\n\n /**\n * Clean up status & style\n */\n function updateMotionEndStatus() {\n setStatus(STATUS_NONE, true);\n setStyle(null, true);\n }\n var onInternalMotionEnd = useEvent(function (event) {\n // Do nothing since not in any transition status.\n // This may happen when `motionDeadline` trigger.\n if (status === STATUS_NONE) {\n return;\n }\n var element = getDomElement();\n if (event && !event.deadline && event.target !== element) {\n // event exists\n // not initiated by deadline\n // transitionEnd not fired by inner elements\n return;\n }\n var currentActive = activeRef.current;\n var canEnd;\n if (status === STATUS_APPEAR && currentActive) {\n canEnd = onAppearEnd === null || onAppearEnd === void 0 ? void 0 : onAppearEnd(element, event);\n } else if (status === STATUS_ENTER && currentActive) {\n canEnd = onEnterEnd === null || onEnterEnd === void 0 ? void 0 : onEnterEnd(element, event);\n } else if (status === STATUS_LEAVE && currentActive) {\n canEnd = onLeaveEnd === null || onLeaveEnd === void 0 ? void 0 : onLeaveEnd(element, event);\n }\n\n // Only update status when `canEnd` and not destroyed\n if (currentActive && canEnd !== false) {\n updateMotionEndStatus();\n }\n });\n var _useDomMotionEvents = useDomMotionEvents(onInternalMotionEnd),\n _useDomMotionEvents2 = _slicedToArray(_useDomMotionEvents, 1),\n patchMotionEvents = _useDomMotionEvents2[0];\n\n // ============================= Step =============================\n var getEventHandlers = function getEventHandlers(targetStatus) {\n switch (targetStatus) {\n case STATUS_APPEAR:\n return _defineProperty(_defineProperty(_defineProperty({}, STEP_PREPARE, onAppearPrepare), STEP_START, onAppearStart), STEP_ACTIVE, onAppearActive);\n case STATUS_ENTER:\n return _defineProperty(_defineProperty(_defineProperty({}, STEP_PREPARE, onEnterPrepare), STEP_START, onEnterStart), STEP_ACTIVE, onEnterActive);\n case STATUS_LEAVE:\n return _defineProperty(_defineProperty(_defineProperty({}, STEP_PREPARE, onLeavePrepare), STEP_START, onLeaveStart), STEP_ACTIVE, onLeaveActive);\n default:\n return {};\n }\n };\n var eventHandlers = React.useMemo(function () {\n return getEventHandlers(status);\n }, [status]);\n var _useStepQueue = useStepQueue(status, !supportMotion, function (newStep) {\n // Only prepare step can be skip\n if (newStep === STEP_PREPARE) {\n var onPrepare = eventHandlers[STEP_PREPARE];\n if (!onPrepare) {\n return SkipStep;\n }\n return onPrepare(getDomElement());\n }\n\n // Rest step is sync update\n if (step in eventHandlers) {\n var _eventHandlers$step;\n setStyle(((_eventHandlers$step = eventHandlers[step]) === null || _eventHandlers$step === void 0 ? void 0 : _eventHandlers$step.call(eventHandlers, getDomElement(), null)) || null);\n }\n if (step === STEP_ACTIVE && status !== STATUS_NONE) {\n // Patch events when motion needed\n patchMotionEvents(getDomElement());\n if (motionDeadline > 0) {\n clearTimeout(deadlineRef.current);\n deadlineRef.current = setTimeout(function () {\n onInternalMotionEnd({\n deadline: true\n });\n }, motionDeadline);\n }\n }\n if (step === STEP_PREPARED) {\n updateMotionEndStatus();\n }\n return DoStep;\n }),\n _useStepQueue2 = _slicedToArray(_useStepQueue, 2),\n startStep = _useStepQueue2[0],\n step = _useStepQueue2[1];\n var active = isActive(step);\n activeRef.current = active;\n\n // ============================ Status ============================\n // Update with new status\n useIsomorphicLayoutEffect(function () {\n setAsyncVisible(visible);\n var isMounted = mountedRef.current;\n mountedRef.current = true;\n\n // if (!supportMotion) {\n // return;\n // }\n\n var nextStatus;\n\n // Appear\n if (!isMounted && visible && motionAppear) {\n nextStatus = STATUS_APPEAR;\n }\n\n // Enter\n if (isMounted && visible && motionEnter) {\n nextStatus = STATUS_ENTER;\n }\n\n // Leave\n if (isMounted && !visible && motionLeave || !isMounted && motionLeaveImmediately && !visible && motionLeave) {\n nextStatus = STATUS_LEAVE;\n }\n var nextEventHandlers = getEventHandlers(nextStatus);\n\n // Update to next status\n if (nextStatus && (supportMotion || nextEventHandlers[STEP_PREPARE])) {\n setStatus(nextStatus);\n startStep();\n } else {\n // Set back in case no motion but prev status has prepare step\n setStatus(STATUS_NONE);\n }\n }, [visible]);\n\n // ============================ Effect ============================\n // Reset when motion changed\n useEffect(function () {\n if (\n // Cancel appear\n status === STATUS_APPEAR && !motionAppear ||\n // Cancel enter\n status === STATUS_ENTER && !motionEnter ||\n // Cancel leave\n status === STATUS_LEAVE && !motionLeave) {\n setStatus(STATUS_NONE);\n }\n }, [motionAppear, motionEnter, motionLeave]);\n useEffect(function () {\n return function () {\n mountedRef.current = false;\n clearTimeout(deadlineRef.current);\n };\n }, []);\n\n // Trigger `onVisibleChanged`\n var firstMountChangeRef = React.useRef(false);\n useEffect(function () {\n // [visible & motion not end] => [!visible & motion end] still need trigger onVisibleChanged\n if (asyncVisible) {\n firstMountChangeRef.current = true;\n }\n if (asyncVisible !== undefined && status === STATUS_NONE) {\n // Skip first render is invisible since it's nothing changed\n if (firstMountChangeRef.current || asyncVisible) {\n onVisibleChanged === null || onVisibleChanged === void 0 || onVisibleChanged(asyncVisible);\n }\n firstMountChangeRef.current = true;\n }\n }, [asyncVisible, status]);\n\n // ============================ Styles ============================\n var mergedStyle = style;\n if (eventHandlers[STEP_PREPARE] && step === STEP_START) {\n mergedStyle = _objectSpread({\n transition: 'none'\n }, mergedStyle);\n }\n return [status, step, mergedStyle, asyncVisible !== null && asyncVisible !== void 0 ? asyncVisible : visible];\n}","import _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _objectSpread from \"@babel/runtime/helpers/esm/objectSpread2\";\nimport _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport _typeof from \"@babel/runtime/helpers/esm/typeof\";\n/* eslint-disable react/default-props-match-prop-types, react/no-multi-comp, react/prop-types */\nimport classNames from 'classnames';\nimport findDOMNode from \"rc-util/es/Dom/findDOMNode\";\nimport { fillRef, supportRef } from \"rc-util/es/ref\";\nimport * as React from 'react';\nimport { useRef } from 'react';\nimport { Context } from \"./context\";\nimport DomWrapper from \"./DomWrapper\";\nimport useStatus from \"./hooks/useStatus\";\nimport { isActive } from \"./hooks/useStepQueue\";\nimport { STATUS_NONE, STEP_PREPARE, STEP_START } from \"./interface\";\nimport { getTransitionName, supportTransition } from \"./util/motion\";\n/**\n * `transitionSupport` is used for none transition test case.\n * Default we use browser transition event support check.\n */\nexport function genCSSMotion(config) {\n var transitionSupport = config;\n if (_typeof(config) === 'object') {\n transitionSupport = config.transitionSupport;\n }\n function isSupportTransition(props, contextMotion) {\n return !!(props.motionName && transitionSupport && contextMotion !== false);\n }\n var CSSMotion = /*#__PURE__*/React.forwardRef(function (props, ref) {\n var _props$visible = props.visible,\n visible = _props$visible === void 0 ? true : _props$visible,\n _props$removeOnLeave = props.removeOnLeave,\n removeOnLeave = _props$removeOnLeave === void 0 ? true : _props$removeOnLeave,\n forceRender = props.forceRender,\n children = props.children,\n motionName = props.motionName,\n leavedClassName = props.leavedClassName,\n eventProps = props.eventProps;\n var _React$useContext = React.useContext(Context),\n contextMotion = _React$useContext.motion;\n var supportMotion = isSupportTransition(props, contextMotion);\n\n // Ref to the react node, it may be a HTMLElement\n var nodeRef = useRef();\n // Ref to the dom wrapper in case ref can not pass to HTMLElement\n var wrapperNodeRef = useRef();\n function getDomElement() {\n try {\n // Here we're avoiding call for findDOMNode since it's deprecated\n // in strict mode. We're calling it only when node ref is not\n // an instance of DOM HTMLElement. Otherwise use\n // findDOMNode as a final resort\n return nodeRef.current instanceof HTMLElement ? nodeRef.current : findDOMNode(wrapperNodeRef.current);\n } catch (e) {\n // Only happen when `motionDeadline` trigger but element removed.\n return null;\n }\n }\n var _useStatus = useStatus(supportMotion, visible, getDomElement, props),\n _useStatus2 = _slicedToArray(_useStatus, 4),\n status = _useStatus2[0],\n statusStep = _useStatus2[1],\n statusStyle = _useStatus2[2],\n mergedVisible = _useStatus2[3];\n\n // Record whether content has rendered\n // Will return null for un-rendered even when `removeOnLeave={false}`\n var renderedRef = React.useRef(mergedVisible);\n if (mergedVisible) {\n renderedRef.current = true;\n }\n\n // ====================== Refs ======================\n var setNodeRef = React.useCallback(function (node) {\n nodeRef.current = node;\n fillRef(ref, node);\n }, [ref]);\n\n // ===================== Render =====================\n var motionChildren;\n var mergedProps = _objectSpread(_objectSpread({}, eventProps), {}, {\n visible: visible\n });\n if (!children) {\n // No children\n motionChildren = null;\n } else if (status === STATUS_NONE) {\n // Stable children\n if (mergedVisible) {\n motionChildren = children(_objectSpread({}, mergedProps), setNodeRef);\n } else if (!removeOnLeave && renderedRef.current && leavedClassName) {\n motionChildren = children(_objectSpread(_objectSpread({}, mergedProps), {}, {\n className: leavedClassName\n }), setNodeRef);\n } else if (forceRender || !removeOnLeave && !leavedClassName) {\n motionChildren = children(_objectSpread(_objectSpread({}, mergedProps), {}, {\n style: {\n display: 'none'\n }\n }), setNodeRef);\n } else {\n motionChildren = null;\n }\n } else {\n // In motion\n var statusSuffix;\n if (statusStep === STEP_PREPARE) {\n statusSuffix = 'prepare';\n } else if (isActive(statusStep)) {\n statusSuffix = 'active';\n } else if (statusStep === STEP_START) {\n statusSuffix = 'start';\n }\n var motionCls = getTransitionName(motionName, \"\".concat(status, \"-\").concat(statusSuffix));\n motionChildren = children(_objectSpread(_objectSpread({}, mergedProps), {}, {\n className: classNames(getTransitionName(motionName, status), _defineProperty(_defineProperty({}, motionCls, motionCls && statusSuffix), motionName, typeof motionName === 'string')),\n style: statusStyle\n }), setNodeRef);\n }\n\n // Auto inject ref if child node not have `ref` props\n if ( /*#__PURE__*/React.isValidElement(motionChildren) && supportRef(motionChildren)) {\n var _ref = motionChildren,\n originNodeRef = _ref.ref;\n if (!originNodeRef) {\n motionChildren = /*#__PURE__*/React.cloneElement(motionChildren, {\n ref: setNodeRef\n });\n }\n }\n return /*#__PURE__*/React.createElement(DomWrapper, {\n ref: wrapperNodeRef\n }, motionChildren);\n });\n CSSMotion.displayName = 'CSSMotion';\n return CSSMotion;\n}\nexport default genCSSMotion(supportTransition);","import _objectSpread from \"@babel/runtime/helpers/esm/objectSpread2\";\nimport _typeof from \"@babel/runtime/helpers/esm/typeof\";\nexport var STATUS_ADD = 'add';\nexport var STATUS_KEEP = 'keep';\nexport var STATUS_REMOVE = 'remove';\nexport var STATUS_REMOVED = 'removed';\nexport function wrapKeyToObject(key) {\n var keyObj;\n if (key && _typeof(key) === 'object' && 'key' in key) {\n keyObj = key;\n } else {\n keyObj = {\n key: key\n };\n }\n return _objectSpread(_objectSpread({}, keyObj), {}, {\n key: String(keyObj.key)\n });\n}\nexport function parseKeys() {\n var keys = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];\n return keys.map(wrapKeyToObject);\n}\nexport function diffKeys() {\n var prevKeys = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];\n var currentKeys = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n var list = [];\n var currentIndex = 0;\n var currentLen = currentKeys.length;\n var prevKeyObjects = parseKeys(prevKeys);\n var currentKeyObjects = parseKeys(currentKeys);\n\n // Check prev keys to insert or keep\n prevKeyObjects.forEach(function (keyObj) {\n var hit = false;\n for (var i = currentIndex; i < currentLen; i += 1) {\n var currentKeyObj = currentKeyObjects[i];\n if (currentKeyObj.key === keyObj.key) {\n // New added keys should add before current key\n if (currentIndex < i) {\n list = list.concat(currentKeyObjects.slice(currentIndex, i).map(function (obj) {\n return _objectSpread(_objectSpread({}, obj), {}, {\n status: STATUS_ADD\n });\n }));\n currentIndex = i;\n }\n list.push(_objectSpread(_objectSpread({}, currentKeyObj), {}, {\n status: STATUS_KEEP\n }));\n currentIndex += 1;\n hit = true;\n break;\n }\n }\n\n // If not hit, it means key is removed\n if (!hit) {\n list.push(_objectSpread(_objectSpread({}, keyObj), {}, {\n status: STATUS_REMOVE\n }));\n }\n });\n\n // Add rest to the list\n if (currentIndex < currentLen) {\n list = list.concat(currentKeyObjects.slice(currentIndex).map(function (obj) {\n return _objectSpread(_objectSpread({}, obj), {}, {\n status: STATUS_ADD\n });\n }));\n }\n\n /**\n * Merge same key when it remove and add again:\n * [1 - add, 2 - keep, 1 - remove] -> [1 - keep, 2 - keep]\n */\n var keys = {};\n list.forEach(function (_ref) {\n var key = _ref.key;\n keys[key] = (keys[key] || 0) + 1;\n });\n var duplicatedKeys = Object.keys(keys).filter(function (key) {\n return keys[key] > 1;\n });\n duplicatedKeys.forEach(function (matchKey) {\n // Remove `STATUS_REMOVE` node.\n list = list.filter(function (_ref2) {\n var key = _ref2.key,\n status = _ref2.status;\n return key !== matchKey || status !== STATUS_REMOVE;\n });\n\n // Update `STATUS_ADD` to `STATUS_KEEP`\n list.forEach(function (node) {\n if (node.key === matchKey) {\n // eslint-disable-next-line no-param-reassign\n node.status = STATUS_KEEP;\n }\n });\n });\n return list;\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _objectSpread from \"@babel/runtime/helpers/esm/objectSpread2\";\nimport _classCallCheck from \"@babel/runtime/helpers/esm/classCallCheck\";\nimport _createClass from \"@babel/runtime/helpers/esm/createClass\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inherits from \"@babel/runtime/helpers/esm/inherits\";\nimport _createSuper from \"@babel/runtime/helpers/esm/createSuper\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nvar _excluded = [\"component\", \"children\", \"onVisibleChanged\", \"onAllRemoved\"],\n _excluded2 = [\"status\"];\n/* eslint react/prop-types: 0 */\nimport * as React from 'react';\nimport OriginCSSMotion from \"./CSSMotion\";\nimport { diffKeys, parseKeys, STATUS_ADD, STATUS_KEEP, STATUS_REMOVE, STATUS_REMOVED } from \"./util/diff\";\nimport { supportTransition } from \"./util/motion\";\nvar MOTION_PROP_NAMES = ['eventProps', 'visible', 'children', 'motionName', 'motionAppear', 'motionEnter', 'motionLeave', 'motionLeaveImmediately', 'motionDeadline', 'removeOnLeave', 'leavedClassName', 'onAppearPrepare', 'onAppearStart', 'onAppearActive', 'onAppearEnd', 'onEnterStart', 'onEnterActive', 'onEnterEnd', 'onLeaveStart', 'onLeaveActive', 'onLeaveEnd'];\n/**\n * Generate a CSSMotionList component with config\n * @param transitionSupport No need since CSSMotionList no longer depends on transition support\n * @param CSSMotion CSSMotion component\n */\nexport function genCSSMotionList(transitionSupport) {\n var CSSMotion = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : OriginCSSMotion;\n var CSSMotionList = /*#__PURE__*/function (_React$Component) {\n _inherits(CSSMotionList, _React$Component);\n var _super = _createSuper(CSSMotionList);\n function CSSMotionList() {\n var _this;\n _classCallCheck(this, CSSMotionList);\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n _this = _super.call.apply(_super, [this].concat(args));\n _defineProperty(_assertThisInitialized(_this), \"state\", {\n keyEntities: []\n });\n // ZombieJ: Return the count of rest keys. It's safe to refactor if need more info.\n _defineProperty(_assertThisInitialized(_this), \"removeKey\", function (removeKey) {\n var keyEntities = _this.state.keyEntities;\n var nextKeyEntities = keyEntities.map(function (entity) {\n if (entity.key !== removeKey) return entity;\n return _objectSpread(_objectSpread({}, entity), {}, {\n status: STATUS_REMOVED\n });\n });\n _this.setState({\n keyEntities: nextKeyEntities\n });\n return nextKeyEntities.filter(function (_ref) {\n var status = _ref.status;\n return status !== STATUS_REMOVED;\n }).length;\n });\n return _this;\n }\n _createClass(CSSMotionList, [{\n key: \"render\",\n value: function render() {\n var _this2 = this;\n var keyEntities = this.state.keyEntities;\n var _this$props = this.props,\n component = _this$props.component,\n children = _this$props.children,\n _onVisibleChanged = _this$props.onVisibleChanged,\n onAllRemoved = _this$props.onAllRemoved,\n restProps = _objectWithoutProperties(_this$props, _excluded);\n var Component = component || React.Fragment;\n var motionProps = {};\n MOTION_PROP_NAMES.forEach(function (prop) {\n motionProps[prop] = restProps[prop];\n delete restProps[prop];\n });\n delete restProps.keys;\n return /*#__PURE__*/React.createElement(Component, restProps, keyEntities.map(function (_ref2, index) {\n var status = _ref2.status,\n eventProps = _objectWithoutProperties(_ref2, _excluded2);\n var visible = status === STATUS_ADD || status === STATUS_KEEP;\n return /*#__PURE__*/React.createElement(CSSMotion, _extends({}, motionProps, {\n key: eventProps.key,\n visible: visible,\n eventProps: eventProps,\n onVisibleChanged: function onVisibleChanged(changedVisible) {\n _onVisibleChanged === null || _onVisibleChanged === void 0 || _onVisibleChanged(changedVisible, {\n key: eventProps.key\n });\n if (!changedVisible) {\n var restKeysCount = _this2.removeKey(eventProps.key);\n if (restKeysCount === 0 && onAllRemoved) {\n onAllRemoved();\n }\n }\n }\n }), function (props, ref) {\n return children(_objectSpread(_objectSpread({}, props), {}, {\n index: index\n }), ref);\n });\n }));\n }\n }], [{\n key: \"getDerivedStateFromProps\",\n value: function getDerivedStateFromProps(_ref3, _ref4) {\n var keys = _ref3.keys;\n var keyEntities = _ref4.keyEntities;\n var parsedKeyObjects = parseKeys(keys);\n var mixedKeyEntities = diffKeys(keyEntities, parsedKeyObjects);\n return {\n keyEntities: mixedKeyEntities.filter(function (entity) {\n var prevEntity = keyEntities.find(function (_ref5) {\n var key = _ref5.key;\n return entity.key === key;\n });\n\n // Remove if already mark as removed\n if (prevEntity && prevEntity.status === STATUS_REMOVED && entity.status === STATUS_REMOVE) {\n return false;\n }\n return true;\n })\n };\n }\n }]);\n return CSSMotionList;\n }(React.Component);\n _defineProperty(CSSMotionList, \"defaultProps\", {\n component: 'div'\n });\n return CSSMotionList;\n}\nexport default genCSSMotionList(supportTransition);","import CSSMotion from \"./CSSMotion\";\nimport CSSMotionList from \"./CSSMotionList\";\nexport { default as Provider } from \"./context\";\nexport { CSSMotionList };\nexport default CSSMotion;","import _typeof from \"@babel/runtime/helpers/esm/typeof\";\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nexport function isDOM(node) {\n // https://developer.mozilla.org/en-US/docs/Web/API/Element\n // Since XULElement is also subclass of Element, we only need HTMLElement and SVGElement\n return node instanceof HTMLElement || node instanceof SVGElement;\n}\n\n/**\n * Retrieves a DOM node via a ref, and does not invoke `findDOMNode`.\n */\nexport function getDOM(node) {\n if (node && _typeof(node) === 'object' && isDOM(node.nativeElement)) {\n return node.nativeElement;\n }\n if (isDOM(node)) {\n return node;\n }\n return null;\n}\n\n/**\n * Return if a node is a DOM node. Else will return by `findDOMNode`\n */\nexport default function findDOMNode(node) {\n var domNode = getDOM(node);\n if (domNode) {\n return domNode;\n }\n if (node instanceof React.Component) {\n var _ReactDOM$findDOMNode;\n return (_ReactDOM$findDOMNode = ReactDOM.findDOMNode) === null || _ReactDOM$findDOMNode === void 0 ? void 0 : _ReactDOM$findDOMNode.call(ReactDOM, node);\n }\n return null;\n}","import * as React from 'react';\nexport default function useEvent(callback) {\n var fnRef = React.useRef();\n fnRef.current = callback;\n var memoFn = React.useCallback(function () {\n var _fnRef$current;\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n return (_fnRef$current = fnRef.current) === null || _fnRef$current === void 0 ? void 0 : _fnRef$current.call.apply(_fnRef$current, [fnRef].concat(args));\n }, []);\n return memoFn;\n}","import _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport useEvent from \"./useEvent\";\nimport { useLayoutUpdateEffect } from \"./useLayoutEffect\";\nimport useState from \"./useState\";\n/** We only think `undefined` is empty */\nfunction hasValue(value) {\n return value !== undefined;\n}\n\n/**\n * Similar to `useState` but will use props value if provided.\n * Note that internal use rc-util `useState` hook.\n */\nexport default function useMergedState(defaultStateValue, option) {\n var _ref = option || {},\n defaultValue = _ref.defaultValue,\n value = _ref.value,\n onChange = _ref.onChange,\n postState = _ref.postState;\n\n // ======================= Init =======================\n var _useState = useState(function () {\n if (hasValue(value)) {\n return value;\n } else if (hasValue(defaultValue)) {\n return typeof defaultValue === 'function' ? defaultValue() : defaultValue;\n } else {\n return typeof defaultStateValue === 'function' ? defaultStateValue() : defaultStateValue;\n }\n }),\n _useState2 = _slicedToArray(_useState, 2),\n innerValue = _useState2[0],\n setInnerValue = _useState2[1];\n var mergedValue = value !== undefined ? value : innerValue;\n var postMergedValue = postState ? postState(mergedValue) : mergedValue;\n\n // ====================== Change ======================\n var onChangeFn = useEvent(onChange);\n var _useState3 = useState([mergedValue]),\n _useState4 = _slicedToArray(_useState3, 2),\n prevValue = _useState4[0],\n setPrevValue = _useState4[1];\n useLayoutUpdateEffect(function () {\n var prev = prevValue[0];\n if (innerValue !== prev) {\n onChangeFn(innerValue, prev);\n }\n }, [prevValue]);\n\n // Sync value back to `undefined` when it from control to un-control\n useLayoutUpdateEffect(function () {\n if (!hasValue(value)) {\n setInnerValue(value);\n }\n }, [value]);\n\n // ====================== Update ======================\n var triggerChange = useEvent(function (updater, ignoreDestroy) {\n setInnerValue(updater, ignoreDestroy);\n setPrevValue([mergedValue], ignoreDestroy);\n });\n return [postMergedValue, triggerChange];\n}","import _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport * as React from 'react';\n/**\n * Same as React.useState but `setState` accept `ignoreDestroy` param to not to setState after destroyed.\n * We do not make this auto is to avoid real memory leak.\n * Developer should confirm it's safe to ignore themselves.\n */\nexport default function useSafeState(defaultValue) {\n var destroyRef = React.useRef(false);\n var _React$useState = React.useState(defaultValue),\n _React$useState2 = _slicedToArray(_React$useState, 2),\n value = _React$useState2[0],\n setValue = _React$useState2[1];\n React.useEffect(function () {\n destroyRef.current = false;\n return function () {\n destroyRef.current = true;\n };\n }, []);\n function safeSetState(updater, ignoreDestroy) {\n if (ignoreDestroy && destroyRef.current) {\n return;\n }\n setValue(updater);\n }\n return [value, safeSetState];\n}","export { default as useEvent } from \"./hooks/useEvent\";\nexport { default as useMergedState } from \"./hooks/useMergedState\";\nexport { supportNodeRef, supportRef, useComposeRef } from \"./ref\";\nexport { default as get } from \"./utils/get\";\nexport { default as set } from \"./utils/set\";\nexport { default as warning } from \"./warning\";","var raf = function raf(callback) {\n return +setTimeout(callback, 16);\n};\nvar caf = function caf(num) {\n return clearTimeout(num);\n};\nif (typeof window !== 'undefined' && 'requestAnimationFrame' in window) {\n raf = function raf(callback) {\n return window.requestAnimationFrame(callback);\n };\n caf = function caf(handle) {\n return window.cancelAnimationFrame(handle);\n };\n}\nvar rafUUID = 0;\nvar rafIds = new Map();\nfunction cleanup(id) {\n rafIds.delete(id);\n}\nvar wrapperRaf = function wrapperRaf(callback) {\n var times = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1;\n rafUUID += 1;\n var id = rafUUID;\n function callRef(leftTimes) {\n if (leftTimes === 0) {\n // Clean up\n cleanup(id);\n\n // Trigger\n callback();\n } else {\n // Next raf\n var realId = raf(function () {\n callRef(leftTimes - 1);\n });\n\n // Bind real raf id\n rafIds.set(id, realId);\n }\n }\n callRef(times);\n return id;\n};\nwrapperRaf.cancel = function (id) {\n var realId = rafIds.get(id);\n cleanup(id);\n return caf(realId);\n};\nif (process.env.NODE_ENV !== 'production') {\n wrapperRaf.ids = function () {\n return rafIds;\n };\n}\nexport default wrapperRaf;","import _typeof from \"@babel/runtime/helpers/esm/typeof\";\nimport { isValidElement } from 'react';\nimport { ForwardRef, isFragment, isMemo } from 'react-is';\nimport useMemo from \"./hooks/useMemo\";\nexport var fillRef = function fillRef(ref, node) {\n if (typeof ref === 'function') {\n ref(node);\n } else if (_typeof(ref) === 'object' && ref && 'current' in ref) {\n ref.current = node;\n }\n};\n\n/**\n * Merge refs into one ref function to support ref passing.\n */\nexport var composeRef = function composeRef() {\n for (var _len = arguments.length, refs = new Array(_len), _key = 0; _key < _len; _key++) {\n refs[_key] = arguments[_key];\n }\n var refList = refs.filter(Boolean);\n if (refList.length <= 1) {\n return refList[0];\n }\n return function (node) {\n refs.forEach(function (ref) {\n fillRef(ref, node);\n });\n };\n};\nexport var useComposeRef = function useComposeRef() {\n for (var _len2 = arguments.length, refs = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n refs[_key2] = arguments[_key2];\n }\n return useMemo(function () {\n return composeRef.apply(void 0, refs);\n }, refs, function (prev, next) {\n return prev.length !== next.length || prev.every(function (ref, i) {\n return ref !== next[i];\n });\n });\n};\nexport var supportRef = function supportRef(nodeOrComponent) {\n var _type$prototype, _nodeOrComponent$prot;\n var type = isMemo(nodeOrComponent) ? nodeOrComponent.type.type : nodeOrComponent.type;\n\n // Function component node\n if (typeof type === 'function' && !((_type$prototype = type.prototype) !== null && _type$prototype !== void 0 && _type$prototype.render) && type.$$typeof !== ForwardRef) {\n return false;\n }\n\n // Class component\n if (typeof nodeOrComponent === 'function' && !((_nodeOrComponent$prot = nodeOrComponent.prototype) !== null && _nodeOrComponent$prot !== void 0 && _nodeOrComponent$prot.render) && nodeOrComponent.$$typeof !== ForwardRef) {\n return false;\n }\n return true;\n};\nexport var supportNodeRef = function supportNodeRef(node) {\n if (! /*#__PURE__*/isValidElement(node)) {\n return false;\n }\n if (isFragment(node)) {\n return false;\n }\n return supportRef(node);\n};","export default function get(entity, path) {\n var current = entity;\n for (var i = 0; i < path.length; i += 1) {\n if (current === null || current === undefined) {\n return undefined;\n }\n current = current[path[i]];\n }\n return current;\n}","import _typeof from \"@babel/runtime/helpers/esm/typeof\";\nimport _objectSpread from \"@babel/runtime/helpers/esm/objectSpread2\";\nimport _toConsumableArray from \"@babel/runtime/helpers/esm/toConsumableArray\";\nimport _toArray from \"@babel/runtime/helpers/esm/toArray\";\nimport get from \"./get\";\nfunction internalSet(entity, paths, value, removeIfUndefined) {\n if (!paths.length) {\n return value;\n }\n var _paths = _toArray(paths),\n path = _paths[0],\n restPath = _paths.slice(1);\n var clone;\n if (!entity && typeof path === 'number') {\n clone = [];\n } else if (Array.isArray(entity)) {\n clone = _toConsumableArray(entity);\n } else {\n clone = _objectSpread({}, entity);\n }\n\n // Delete prop if `removeIfUndefined` and value is undefined\n if (removeIfUndefined && value === undefined && restPath.length === 1) {\n delete clone[path][restPath[0]];\n } else {\n clone[path] = internalSet(clone[path], restPath, value, removeIfUndefined);\n }\n return clone;\n}\nexport default function set(entity, paths, value) {\n var removeIfUndefined = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : false;\n // Do nothing if `removeIfUndefined` and parent object not exist\n if (paths.length && removeIfUndefined && value === undefined && !get(entity, paths.slice(0, -1))) {\n return entity;\n }\n return internalSet(entity, paths, value, removeIfUndefined);\n}\nfunction isObject(obj) {\n return _typeof(obj) === 'object' && obj !== null && Object.getPrototypeOf(obj) === Object.prototype;\n}\nfunction createEmpty(source) {\n return Array.isArray(source) ? [] : {};\n}\nvar keys = typeof Reflect === 'undefined' ? Object.keys : Reflect.ownKeys;\n\n/**\n * Merge objects which will create\n */\nexport function merge() {\n for (var _len = arguments.length, sources = new Array(_len), _key = 0; _key < _len; _key++) {\n sources[_key] = arguments[_key];\n }\n var clone = createEmpty(sources[0]);\n sources.forEach(function (src) {\n function internalMerge(path, parentLoopSet) {\n var loopSet = new Set(parentLoopSet);\n var value = get(src, path);\n var isArr = Array.isArray(value);\n if (isArr || isObject(value)) {\n // Only add not loop obj\n if (!loopSet.has(value)) {\n loopSet.add(value);\n var originValue = get(clone, path);\n if (isArr) {\n // Array will always be override\n clone = set(clone, path, []);\n } else if (!originValue || _typeof(originValue) !== 'object') {\n // Init container if not exist\n clone = set(clone, path, createEmpty(value));\n }\n keys(value).forEach(function (key) {\n internalMerge([].concat(_toConsumableArray(path), [key]), loopSet);\n });\n }\n } else {\n clone = set(clone, path, value);\n }\n }\n internalMerge([]);\n });\n return clone;\n}","import getPrototypeOf from \"./getPrototypeOf.js\";\nimport isNativeReflectConstruct from \"./isNativeReflectConstruct.js\";\nimport possibleConstructorReturn from \"./possibleConstructorReturn.js\";\nfunction _createSuper(t) {\n var r = isNativeReflectConstruct();\n return function () {\n var e,\n o = getPrototypeOf(t);\n if (r) {\n var s = getPrototypeOf(this).constructor;\n e = Reflect.construct(o, arguments, s);\n } else e = o.apply(this, arguments);\n return possibleConstructorReturn(this, e);\n };\n}\nexport { _createSuper as default 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